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The 12 Principles of Animation

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Disney’s Twelve Basic Principles of Animation is a set of principles of animation introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. Johnston and Thomas in turn based their book on the work of the leading Disney animators from the 1930s onwards, and their effort to produce more realistic animations. The main purpose of the principles was to produce an illusion of characters adhering to the basic laws of physics, but they also dealt with more abstract issues, such as emotional timing and character appeal.

1) Squash and Stretch

Squash and Stretch

2) Anticipation

Anticipation

3) Staging

Staging

4) Straight Ahead Action and Pose to Pose

Straight Ahead Action and Pose to Pose

5) Follow Through and Overlapping Action

Follow Through and Overlapping Action

6) Slow In and Slow Out

Slow In and Slow Out

7) Arc

Arc

8) Secondary Action

Secondary Action

9) Timing

Timing

10) Exaggeration

11) Solid drawing

Solid drawing

12) Appeal

Principles of Animation_Appeal

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