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Don Norman’s Principles of Design With Examples

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These principles are from Don Norman’s book, The Design of Everyday Things. The Design of Everyday Things is an approachable guide to the basic attributes of everyday objects that make for good design. These attributes focus on properties that make the user experience as effortless, easy and as enjoyable as possible. This results in intuitive objects that will be enjoyable to use and produce a positive experience. Though the book was written in 1988, and by internet standards is an ancient artifact, these core ideas vividly apply to modern web design and various other applications as we practice it today.

  1. Visibility

The more visible functions are, the more likely users will be able to know what to do next. In contrast, when functions are out of sight, it makes them more difficult to find and know how to use.

Visibility is the basic principle that the more visible an element is, the more likely users will know about them and how to use them.

  1. Feedback

Feedback is about sending back information about what action has been done and what has been accomplished, allowing the person to continue with the activity. Various kinds of feedback are available for interaction design-audio, tactile, verbal, and combinations of these.

Feedback is the principle of making it clear to the user what action has been taken and what has been accomplished.

  1. Constraints

The design concept of constraining refers to determining ways of restricting the kind of user interaction that can take place at a given moment. There are various ways this can be achieved.

Constraints is about limiting the range of interaction possibilities for the user to simplify the interface and guide the user to the appropriate next action.

  1. Mapping

This refers to the relationship between controls and their effects in the world. Nearly all artifacts need some kind of mapping between controls and effects, whether it is a flashlight, car, power plant, or cockpit. An example of a good mapping between control and effect is the up and down arrows used to represent the up and down movement of the cursor, respectively, on a computer keyboard.

Mapping is about having a clear relationship between controls and the effect they have on the world.

  1. Consistency

This refers to designing interfaces to have similar operations and use similar elements for achieving similar tasks. In particular, a consistent interface is one that follows rules, such as using the same operation to select all objects. For example, a consistent operation is using the same input action to highlight any graphical object at the interface, such as always clicking the left mouse button. Inconsistent interfaces, on the other hand, allow exceptions to a rule.

Consistency refers to having similar operations and similar elements for achieving similar tasks.

  1. Affordance

A term used to refer to an attribute of an object that allows people to know how to use it. For example, a mouse button invites pushing (in so doing acting clicking) by the way it is physically constrained in its plastic shell. At a very simple level, to afford means to give a clue (Norman, 1988). When the affordances of a physical object are perceptually obvious it is easy to know how to interact with it.

Affordance refers to an attribute of an object that allows people to know how to use it.

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Designer | Ideator | Thinker | Love Reading, Writing | Wildlife | Passionate about Learning New Stuff & Technologies. Feel free to comment below. Keep on visiting the blog for new articles. For suggestions and questions if you have any, then you can visit this link. (Disclaimer : My views are entirely my own and have nothing to do with any organisation)

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Design

Development of Explainable AI (XAI)

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Artificial Intelligence (AI) is a rapidly evolving field that has the potential to change the way we live and work. The latest research in AI is focused on developing more advanced and sophisticated AI systems that can perform a wide range of tasks with greater accuracy and efficiency. 

One area of AI research that has gained a lot of attention in recent years is deep learning. This is a type of machine learning that uses neural networks to model complex patterns in data. Deep learning has been used to achieve breakthroughs in areas such as image recognition, natural language processing, and speech recognition. AI is also expected to have a significant impact on the field of robotics. Advancements in AI are making it possible to develop robots that can perform a wide range of tasks with greater autonomy and intelligence. This has the potential to revolutionize industries such as manufacturing, transportation, and healthcare

Another area of AI research that is attracting a lot of attention is the development of generative models. These are AI systems that can generate new data, such as images or text, based on what they have learned. This has the potential to revolutionize fields such as art and design, music, and writing. Another area of research is the development of explainable AI (XAI), which aims to make AI systems more transparent and understandable. This is important for ensuring that AI systems can be trusted and used responsibly. XAI has been recognised by AI researchers as a crucial component of reliable AI, and explainability has recently attracted more attention. To address growing ethical and legal concerns Explainable artificial intelligence (XAI) is a useful tool for as well as important How? and Why? questions about AI systems. However, despite the demand for explainability across several disciplines and the growing interest in XAI research, XAI still has a number of drawbacks.

The creation of AI systems that can clearly and transparently explain their decision-making processes is known as explainable AI (XAI). This is crucial in circumstances when an AI system’s decisions could have broad repercussions, such as in the legal, financial, and healthcare systems. Here are a few instances of XAI in action:

  • Healthcare: An AI system that diagnoses medical issues must be able to justify its findings by referencing the patient’s medical history, test results, and other pertinent information.
  • Finance: An AI system that evaluates loan applications must be able to clearly explain the reasons a loan was authorised or denied, taking into account elements like income and credit history.
  • Legal: An AI system that helps judges make sentencing decisions must be able to provide a clear explanation of how it arrived at its recommendations, taking into account factors such as the defendant’s prior criminal history, the circumstances of the crime, and relevant laws.

In each of these examples, the ability to explain the decision-making process of an AI system is critical for building trust and ensuring accountability.

It is important to be aware of the potential of this technology and actively seek ways to harness its power for the benefit of society as a whole. The latest research in AI is focused on developing more advanced and sophisticated AI systems that can perform a wide range of tasks with greater accuracy and efficiency. From deep learning, generative models, explainable AI and robotics, the potential applications of AI are vast and it is expected to play an even greater role in the coming years, leading to new and exciting opportunities for innovation and progress.

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Extended Reality (XR), an evolving technology

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Extended Reality, or XR, is a catch-all phrase that refers to a variety of technologies, including Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). These innovations enable the development of immersive and interactive experiences that converge the real and virtual worlds. In the world of entertainment and gaming, XR has several applications. Virtual worlds and games that can transport users to other locations and eras can be created using VR and MR. The fields of training and education are further applications for XR. Users can learn and hone new abilities in a secure environment by using VR and AR to create realistic simulations and scenarios.

The performance and responsiveness of XR applications have recently improved because to the utilisation of edge computing and 5G. Edge computing allows data processing to occur closer to the user, which reduces latency and increases responsiveness. The use of AI and machine learning to enhance the realism and interactivity of XR experiences is another breakthrough. For instance, MIT researchers have created a virtual reality (VR) system that uses AI to create realistic scenes and characters that react to the user’s input in real time.

A rapidly developing technology, XR has numerous potential uses across numerous industries. There will probably be more advancements and use cases in the near future since it enables the construction of immersive and interactive experiences that blur the boundaries between the real and virtual worlds.

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Multi-material printing and innovation in hybrid manufacturing

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A type of 3D printing called multi-material additive manufacturing allows for the simultaneous printing of numerous materials, each with a variety of unique features. This technology has a wide range of applications and the power to completely alter how goods are created. The production of intricate and personalised products is one use for multi-material printing. It can be used, for instance, to print items with various textures, colours, and even degrees of hardness or flexibility. This makes it possible to produce items that would be challenging or impossible to make using conventional manufacturing techniques.

Engineering and prototyping both use multi-material printing. It can be used, for instance, to make workable prototypes of things like gears and bearings, that have different properties in a single print. This can greatly speed up the prototyping process and reduce the costs associated with creating multiple prototypes. Multi-material printing also has applications in the field of medicine. For example, it can be used to create customized prosthetics and other medical devices that have different properties in a single print. This allows for the creation of prosthetics that are more comfortable and functional for the patient.

New printing methods and materials have been used recently in multi-material printing. As an illustration, MIT researchers have created a technique for printing with several materials using a single nozzle, enabling the production of things with various qualities in a single print. the practise of “multi-material jetting,” which enables the use of a single print head to print numerous materials simultaneously. For instance, the J750 3D printer, and J850, which aims to “push the boundaries of 3D printed realism” from Stratasys can print with up to six different materials simultaneously, such as transparent materials, rigid and flexible plastics, and even color-changing materials.

Innovation in “hybrid manufacturing,” which mixes various production techniques including 3D printing, CNC machining, and casting to produce items with distinctive features. For example, researchers at the Technical University of Munich have developed a hybrid manufacturing process that allows for the printing of high-strength aluminium parts with embedded electronics. 

Multi-material printing is a rapidly evolving technology with many potential applications in a wide range of industries. It has the ability to produce complex and customized objects that would be difficult or impossible to create using traditional manufacturing methods, and it’s likely that we will see more developments in the near future. 

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