Every experience adds to the totality of our self-realization understanding. The significance of our present being can get overlooked for the hope of a better experience....
User-centered design (UCD) is a design approach that prioritizes the needs, wants, and behaviors of end-users when designing products and services. It is a human-centered design...
Design Thinking is a system of spaces than rather a predefined series of orderly steps. The spaces are demarcate different sorts of related activities. It can...
Read part 1 before continuing part 2 Games offer a solution to the dilemma. Gamification techniques do not have to get rooted in technology. As opposed...
Gamification is the use of Game Mechanics or Game Design to enhance non-game contexts. It is involving the fun elements of a game into real-world applications....
The participation of females in gaming is rising. Female-led games do find an easier path to get covered, due to their novelty in the market. Reviews...
Arcades were in their heyday in the 80’s and 90’s because they were a fresh experience. The extreme fall of the arcade may have been like...
Typographical design works as any other design. You have to apply all design principles. Hierarchy, unity, variety, proportions, balance, scale, etc. to typographical elements in your...
It’s long-awaited Sketch for billions of Windows users. It has been some years that they have launched this software. This software advances the practice of transition...
Maximilien Vox’s, Vox System, introduced in 1954, is one of the most lauded. Hybrid system of 15 styles, based on the historical nomenclature. It was first...
Thank you Melitta Staffard Broeker